Luke Whited ‘24 (game design and development BS), a first-year game design and development MS student, recently published his miniature game, REDSHIFT to critical and audience acclaim. The game, which ...
The founder of Giant Sparrow says creativity requires pushing boundaries. Its next game will explore “the strangeness of organic life.” By Christopher Byrd Ian Dallas, the founder and creative ...
Viraaj is a spirited gamer, lifelong PlayStation main, huge petrolhead, but most importantly, a principled journalist. With experience at publications like FandomWire, HotCars, and DriveTribe, writing ...
Have you ever dreamed of creating your own game but felt overwhelmed by the sheer complexity of coding, design, and development? You’re not alone. For many, the idea of building a fully functional ...
Lego and UNICEF have released a set of design guidelines targeting game developers to better promote children's wellbeing during digital play. The Responsible Innovation in Technology for Children ...
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